/****************************************************************************
**
** Trolltech hereby grants a license to use the Qt/Eclipse Integration
** plug-in (the software contained herein), in binary form, solely for the
** purpose of creating code to be used with Trolltech's Qt software.
**
** Qt Designer is licensed under the terms of the GNU General Public
** License versions 2.0 and 3.0 ("GPL License"). Trolltech offers users the
** right to use certain no GPL licensed software under the terms of its GPL
** Exception version 1.2 (http://trolltech.com/products/qt/gplexception).
**
** THIS SOFTWARE IS PROVIDED BY TROLLTECH AND ITS CONTRIBUTORS (IF ANY) "AS
** IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
** TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
** PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
** OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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** PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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** LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
** NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
** SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** Since we now have the GPL exception I think that the "special exception
** is no longer needed. The license text proposed above (other than the
** special exception portion of it) is the BSD license and we have added
** the BSD license as a permissible license under the exception.
**
****************************************************************************/

#include "Mirror.h"

#include <QtGui>
#include <QApplication>


// Needed Symbian specific headers
#ifdef Q_OS_SYMBIAN
#include <eikenv.h>
#include <eikappui.h>
#include <aknenv.h>
#include <aknappui.h>
#endif
#include <unistd.h>

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    // Symbian specific code
    #ifdef Q_OS_SYMBIAN
    CAknAppUi* appUi = dynamic_cast<CAknAppUi*> (CEikonEnv::Static()->AppUi());
    TRAP_IGNORE( 
        if (appUi) {
            // Lock application orientation into landscape
            appUi->SetOrientationL(CAknAppUi::EAppUiOrientationLandscape);
        }
    );
    #endif
    
    QPixmap pixmapSignove(":/images/splash_signove.png");
    QSplashScreen splash(pixmapSignove);
    splash.show();        
    sleep( 2 );    
    
    QPixmap pixmapMirror(":/images/splash_mirror.png");
    splash.setPixmap(pixmapMirror);
    splash.repaint();

    Mirror w;
    w.showFullScreen();
    splash.finish(&w);
    return a.exec();
}
